RPG Cards

A modern element to some RPGs now is cards. They have certainly existed in RPGs before, but they have gained popularity in more recent years. I have cards from the Star Wars RPG. Twilight 2000, Alien and Carbon Grey (pictured here).
I wasn’t sure of their use, more so how their use would add or improve the gaming experience. I have found however, that they can be quite useful. The Star Wars cards cover NPCs and are great when a GM needs a stat block on the fly.
Alien was the first all-around package. It includes cards for equipment, agendas, and NPCs. During play, these were useful for both GM and players. The Agenda reminded the players of their motivations. The gear cards were great for having stats on hand without having to look in the book, especially for disposable gear and items that the character will not be using going forward.
Carbon Grey is the latest game that I have received cards in. Carbon Grey has cards on NPCs, beasts, vehicles, and weapons. They have sped up some of the bookkeeping that would normally be done by flicking through pages in the book. Overall, the addition of cards to the games have been a positive experience for us.
Crew
Aaron, Adam, Cieran, Emily, Ken, Kelly, Louis Rebecca. Dream team extraordinaire.
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